OOP involves breaking large programs into smaller, more manageable components called objects. It simplifies maintenance and improves program organization.
OOP emphasizes the use of objects to define business rules, exchange data, and even control the behavior of the programming environment.
Abstraction refers to hiding an application's internal details from the public. Basically, it is the interaction of a user with a subset of an object's characteristics and functions.
In this method, all critical information is encapsulated inside an object, and only a subset of it is revealed to the outside world.
A class is a blueprint for an object that includes its methods, attributes, and other characteristics. Objects are created from classes.
OOP emphasizes combining objects to create a new unique object and inheriting its properties. It is the way that objects are created and used in any programming language.
Binding is an essential concept of OOP that connects objects by linking their properties. Binding can be dynamic or static.
Message passing involves sending a message from one object to another. It allows programs to become more complex and objects to interact in interesting ways.
Check out the detailed explanation of OOP characteristics.