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C# File Handling

A file is a collection of data stored in a disk with a specific name and a directory path. When a file is opened for reading or writing, it becomes a stream.

The stream is basically the sequence of bytes passing through the communication path. There are two main streams: the input stream and the output stream. The input stream is used for reading data from file (read operation) and the output stream is used for writing into the file (write operation).

C# I/O Classes

The System.IO namespace has various classes that are used for performing numerous operations with files, such as creating and deleting files, reading from or writing to a file, closing a file etc.

The following table shows some commonly used non-abstract classes in the System.IO namespace −

  • FileStream - Used to read from and write to any location in a file.
  • File - Helps in manipulating files.
  • FileInfo - Used for performing operations on files.
  • Path - Performs operations on path information.

 

The FileStream Class

The FileStream class in the System.IO namespace helps in reading from, writing to and closing files. This class derives from the abstract class Stream.

You need to create a FileStream object to create a new file or open an existing file. The syntax for creating a FileStream object is as follows −

 FileStream <object_name> = new FileStream( <file_name>, <FileMode Enumerator>, <FileAccess Enumerator>, 
<FileShare Enumerator>);

For example, we create a FileStream object F for reading a file named sample.txt as shown −

FileStream F = new FileStream("sample.txt", FileMode.Open, FileAccess.Read, FileShare.Read);

 

FileMode

The FileMode enumerator defines various methods for opening files. The members of the FileMode enumerator are −

  • Append − It opens an existing file and puts cursor at the end of file, or creates the file, if the file does not exist.
  • Create − It creates a new file.
  • CreateNew − It specifies to the operating system, that it should create a new file.
  • Open − It opens an existing file.
  • OpenOrCreate − It specifies to the operating system that it should open a file if it exists, otherwise it should create a new file.
  • Truncate − It opens an existing file and truncates its size to zero bytes.

FileAccess

FileAccess enumerators have members: Read, ReadWrite and Write.

FileShare

FileShare enumerators have the following members −

  • Inheritable − It allows a file handle to pass inheritance to the child processes
  • None − It declines sharing of the current file
  • Read − It allows opening the file for readin.
  • ReadWrite − It allows opening the file for reading and writing
  • Write − It allows opening the file for writing

Example

The following program demonstrates use of the FileStream class −

using System;
using System.IO;

namespace FileIOApplication {
   class Program {
      static void Main(string[] args) {
         FileStream F = new FileStream("test.dat", FileMode.OpenOrCreate, 
            FileAccess.ReadWrite);

         for (int i = 1; i <= 20; i++) {
            F.WriteByte((byte)i);
         }
         F.Position = 0;
         for (int i = 0; i <= 20; i++) {
            Console.Write(F.ReadByte() + " ");
         }
         F.Close();
         Console.ReadKey();
      }
   }
}

When the above code is compiled and executed, it produces the following result −

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 -1

Question

The __ class in the System.IO namespace is used to read from and write to any location in a file.

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